![]() Added cvar 'sm_dodstats_points_min'*, which set minimum points on kill (because sometimes you can got 0 points) Fixed bug with 'sm_dodstats_start_points' Fixed 'notify' command when clients had cyrillic or other symbols in nickname 'sm_dodstats_purge' is server variable now (not tested yet) Once again and finally fixed 'unrecognized token' error (appears when clients joined with nickname, contained ' or cyrillic symbols) Added cvar 'sm_dodstats_start_points' = Sets the starting points for a new player ![]() Awards: reduced minimum flag ratio (now ~1/5) Removed old cvars (sm_dodstats_points_death, sm_dodstats_points_kill, melee points etc) Stats is not immediately updating after every kill for obvious reasons, so dont afraid if top10 tables wont update In DeathMatch or GunGame award system is calculating by kills only. This plugin is fully supporting GunGame and DeathMatch, so you dont need to setup anything, plugin will do it automatically! Plugin requires More Colors and Updater for compilation Take a look at sourcemod/configs/example_database.cfg if you want to use separate db for stats. If you will not setup database config, all stats will be saved in sourcemod/data/sourcemod-local.sq3 You can use both database types (SQLite or MySQL). Topgg = Display top ten GunGame players, their rounds won and levels stolen (sorted by rounds won) Topgrades = Display top ten players, their awards & kills (sorted by kills) Top = Display top ten players, their points and KDR (sorted by points) Session = Display session (points earned, kills, deaths, headshots, KDR) Stats = Display stats (grade, points, headshots, time played, objects captured/blocked, bombs planted/defused, kills, deaths KDR, TKs etc.) Rank = Show rank in chat (position, points, points to next rank, kills, deaths) Sm_resetplayer "STEAM_ID" = Delete a player from the database Set to 0 to disable scoring for _action (but kills/deaths/captures etc still will be tracked) Set 0 to disable kill points at allĭodstats_multipler_melee "2" = Sets the multipler for killing by melee weapons (such as knife, spade and punch)ĭodstats_points_teamkill "8" = Amount of points to take on team kill (TNT kills will be ignored)ĭodstats_points_suicide "5" = Amount of points to take on suicideĭodstats_points_capture "2" = Amount of points to give for capturing areaĭodstats_points_block "2" = Amount of points to give for blocking captureĭodstats_points_explode "3" = Amount of points to give for exploding an objectiveĭodstats_points_plant "2" = Amount of points to give for planting a TNTĭodstats_points_defuse "2" = Amount of points to give for defusing a TNTĭodstats_points_headshot "1" = Amount of points to add for a headshot killĭodstats_points_victory "1" = Amount of points to give to all members of team which has won the roundĭodstats_gg_levelsteal "5" = Amount of points to give for stealing a level ( Requires GG 4.2 and newer)ĭodstats_gg_leveldown "5" = Amount of points to take on level lost ( Requires GG 4.2 and newer)ĭodstats_gg_victorypoints "10" = Amount of points to give to a GunGame winner ( Requires GG 4.2 and newer) Set to 0 to disable this featureĭodstats_start_points "1000" = Sets the starting points for a new playerĭodstats_points_min "2" = Sets the minimum points to take on kill. Set to 0 to disable purgeĭodstats_bonusround "1" = Whether or not enable stats during bonusroundĭodstats_minplayers "4" = Minimum players required to record stats. ![]() So well obviously it is necessary to kill a lot, it is also necessary to have a minimum of flag (that is 1 flag for 3 kills) to cross(spend) an award, here is the board below.ĭodstats_announce "1" = Whether or not print player's information when connected ( points and grade )ĭodstats_hidechat "0" = Whether or not hide chat triggers ( rank/stats/session/notify/top/topgrades/topgg )ĭodstats_purge "0" = Number of days to delete inactive players from the database. There is a condition to be among the first ones of the classification. This plugin is a good means of know the players who pull, because it rewards as well the average players as the big players. The player who kills a lot and who takes flags, has of maids luck(chance) to rise quickly, but the players who are not PGM is also rewarded if they take many of flags. How work the awards ? And indeed, it is also simple. The principle is simple, the players who play many are rewarded by an awards of the army. A plugin young of statistics with as novelty a system of awards on the players. ![]()
0 Comments
Leave a Reply. |